


This entry was posted in Spartan Assault by Sal. (Now if this were available for XBOX360 as well so I could actually play the game…sigh.) Great job to Vanguard the developers of this game, as well as any input from 343. Simple, easy to understand and while in-game not in your way of playing. Presumably you can turn those on and off as you choose for a higher/lower bonus.Īll in all, a good UI. To the right…Skulls are back! We can easily see that there are six skulls for this game. Dan Ayoub, Executive Director at 343 stated that you can earn credits by playing the game as well as purchase them with real money to get better loadouts faster. Note at bottom right you can buy credits.

Here you can upgrade your loadout by Primary and Secondary weapons, your ability and a booster. Swiss Army sounds like a good name for an achievement.Īnd finally, here is the armory UI. To the right we see what looks to be either an achievement or medal. I’d say it’s safe to assume that the high score denotes you best score (obviously) and that in this instance, whoever played the mission, just scored better, so the 80K score will become the new high score. In the middle we see High score and Final score. Quicker time, higher bonus, higher level star. Also, you get a bonus for the time in which you complete the mission. There are medals for multi-kills for example. Medal scores presumably are more than just killing. Garnering kills of course will net you a score. First to the left are you mission scores and bonuses. Note the Bronze, Silver and Gold stars at the bottom left of the pic denoting what score is needed to get that corresponding star. In this graphic we see what looks like 5 levels within a mission. Here we see the very simplistic control set for using a keyboard and mouse.

The rest of the UI is very clean and unobtrusive. The twin-Stick method looks like it will work well with this, though I’m a little concerned with not being able to see enemies under your thumbs as you play. Touch Input: As you can see the UI is actually pretty simple for touch based devices. Here are 5 screenshots of the users Interface (UI) from Spartan Assault:
